![]() PUBG Corporation has run several small tournaments and introduced in-game tools to help with broadcasting the game to spectators, as they wish for it to become a popular esport. The game received several Game of the Year nominations and set seven Guinness World Records, among many other accolades. The game was credited with popularizing the battle royale genre, with a number of unofficial Chinese clones also being produced following its success. The game received positive reviews from critics, who found that while the game had some technical flaws, it presented new types of gameplay that could be easily approached by players of any skill level and was highly replayable. The game has been free-to-play for all platforms since January 12, 2022. A version for the Stadia streaming platform was released in April 2020, with Xbox Series X/S and PlayStation 5 versions being released in November 2020. PUBG Mobile, a free-to-play mobile game version for Android and iOS, was released in 2018, in addition to a port for the PlayStation 4. The game was also released by Microsoft Studios for the Xbox One via its Xbox Game Preview program that same month, and officially released in September 2018. It was first released for Windows via Steam's early access beta program in March 2017, with a full release in December 2017. The last surviving player (or team) wins the round. The available safe area of the game's map decreases in size over time, directing surviving players into an ever tightening space to force encounters. In the game, up to one hundred players parachute onto an island where they scavenge for weapons and equipment to kill other players while avoiding getting killed themselves. The game is played from either a third-person or first-person perspective. It is the first game in the PUBG Universe series. The game, which was inspired by the Japanese film Battle Royale (2000), is based on previous mods created by Brendan "PlayerUnknown" Greene for other games, and expanded into a standalone game under Greene's creative direction. “We believe the content creators community will get a major boost once the game is launched and it will fuel our ambition of creating a unique ecosystem for the gaming content creators to make a serious career out of their passion,” said Shivam Rao, chief operating officer of gaming talent management firm Trinity Gaming.ĭon’t miss out on ET Prime stories! Get your daily dose of business updates on WhatsApp.PUBG: Battlegrounds (previously known as PlayerUnknown's Battlegrounds) is a battle royale game developed by PUBG Studios and published by Krafton. Tarun Gupta, founder of online esports platform Ultimate Battle, said it would add Battlegrounds Mobile India to its platform as soon as it launches and expect the game to cross a million downloads within a week. The launch will also boost the larger gaming ecosystem in India. “Krafton will collaborate with partners to build an esports ecosystem while bringing in-game content regularly, starting with a series of India specific in-game events at launch, to be announced later,” said the company. The company will have a pre-registration period before launch. ![]() “Krafton has been already taking positive initiatives in the Indian market in the last few months which…highlights the capability of the esports ecosystem in India,” Suji added. “It's good to see that Krafton has considered the Indian requirements and has modified the game and this will surely fuel the Indian esports ecosystem,” said Lokesh Suji, director, Esports Federation of India and vice president, Asian Esports Federation. Krafton’s investment will be the largest by a South Korean firm in India, outside of the manufacturing sector. Krafton will have to push hard to make up lost ground in the esports segment that PUBG pioneered in India, he said, as several gamers and esports organisations have transitioned to alternative titles like Sea’s Garena Free Fire, Activision Blizzard’s Call of Duty: Mobile, and SuperCell’s Clash of Clans, following the ban. “Battle royale games are increasingly popular in India and considering the demand for PUBG Mobile before the ban, Krafton’s adoption of an Indianized content strategy should ensure the new game’s success,” Guha added. “The announcement of Battlegrounds Mobile India boosts India’s growing mobile gaming market,” said Rupantar Guha, associate project manager, thematic research, Global Data, which estimates the mobile gaming market in the country to be worth over $1 billion in 2021. ![]() Before it was banned, India accounted for over 175 million downloads - about a quarter of the global figure - according to SensorTower data. ![]()
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